Left 4 Dead: Awesome Co-op - Horrible Everything Else
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At this very moment thousands of ignorant little Valve slaves are flocking to pick up the newest zombie horror game to hit the market--Left 4 Dead. Little do they know that they are about to get home and promptly shout a blood curdling WTF after playing the first chapter of the game. I'm not even going to try and fluff around the edges with this one. It sucks, it's boring, it's repetitive, it looks six years out of date, and it's little more than a bunch of multiplayer maps that can be played in single player. In fact, that's the game's only redeeming quality whatsoever. I'm not going to lie, I had huge expectations for this game, but the reality is a complete joke. |
Yesterday like many other slaves to the market, I trudged over to the local Gamestop to pick up my reserved copy of Left 4 Dead. On the way home I was extremely pumped... partially from my recent Fallout 3 high, but also because I knew this was going to be some quality zombie killing action. Holy shit, was I completely wrong! After an hour I was already itching to turn the game off and after two I completely stopped taking the game seriously and started to just wander into zombies in order to let my teammates save me for fun.
First off, this is not the game you thought it was. This isn't a Resident Evil zombie game, or even a classic survival horror like Dead Space (a fucking gem of a game I must add). This is Painkiller with zombies. YES, it's that simple. Actually, it's worse. I liked Painkiller! It was a game that didn't advertise anything more than stupid fun killing hordes of enemies with weird, yet fucking cool weapons... not too mention the largest boss fights you've ever seen! Instead, Left 4 Dead is a pointless "get from point A to point B" game, with no variation, no story (I mean it. They actually leave the story out!), stupid weapons, and no fucking point. You are essentially dropped into a random city scene with three teammates, a stupidly limited selection of weapons, the ability to carry only one med pack, and the simple task of getting to the end of the level. THAT'S IT. No dialog, no story, no point.. hell, I don't even know why they name the team members! When one dies they just reappear around the corner as a "new" person, but with the same name and model of course. Fucking stupid.
As far as the enemies go, there are about ten different models that they just throw at you constantly and they are all the same grey washed out color with absolutely no AI other than to run the fuck at you... and when I say throw at you I mean it. Maybe one of the only redeeming points of the game is how they have the ability to spawn literally hundreds of running zombies at you. I'll give them some cool points for that, but it becomes fucking old quick. That's about the whole game. Walk around corner, shoot, have zombies run at you, kill, walk some more. Not in a classic FPS way... this is more simplistic. The level maps are retardedly simplistic and small, the enemies are in every room and every space just standing there, and there is no "scare" element to it whatsoever. Honestly, the game is just bland with no climax and no spooky "OMG zombies! element.
What about the weapons? Yeah lots more suck ahead. There's your basic pistol, rifle, shotgun, automatic, etc. that each carry a ridiculous amount of ammo. Nothing out of the ordinary and all shoot perfectly and accurately. There are also random piles of unlimited ammo laying around in convenient areas. Oh... and you can only hold one weapon at a time. Whoops! *sigh* this game completely killed any Valve buzz I had and makes me hate the pointlessness of multiplayer games now.
...speaking of Multiplayer, this game is a multiplayer game with a single player option. That's as simple as it gets. No saves, no story progression. Nothing. In fact you can play any map at anytime right from the beginning. Stupid AND boring. It makes the game so pointless. After the 1000th zombie I killed I realized there was no fucking point and just turned the game off. Each of the "chapters" are nothing more than a different area that you have to make it to rescue... that's as complicated as it gets.
One last thing thing, the graphics SUCK. Yes they do, I don't care what you think. It's the Source engine which looked great for Half-Life 2, but some how they actually managed to make it worse. No HDR, a shit ton of low-res textures, of and the fact that everything has the polygon count of a circa 2003 game. Maybe this was necessary to propagate such huge numbers of "the horde", but it makes the game simply looks retarded and cartoony. Especially the fact that you can see through walls apparently and watch wherever your team members are. Not to mention that fact that your characters seem to float and jump and fly wherever they need to be. There is no immersion or scary horror elements. I guess they figured that they would throw a bunch of blood around and everything would be amazing.
So, at this point I'm wondering "holy shit, why even release a game like this?" I'm guessing it's for the multiplayer co-op. Supposedly the multiplayer element is huge. *shrug* You can create the scene, play as the zombies, or be part of the team and have to work as a group. Very cool ideas, and I'm sure they work fine, but as for a single player game... What's the point? They should have never created a single player game out of this and focused completely on a Team Fortress type of game. It probably is the second coming of multiplayer games, but I fucking hate the thing to no end in single player mode. Fuck this game. I'm done.



Comments
Men i can't agree more whit
Men i can't agree more whit you.
I whaited years for this game.
Having huge spectations.
And now valve trow this shit in my face.
The graffics are horrible.
Theres no ambient.
Don't scare a little.
Plain boring.
Is like trow money on a fire pit.
I don't agree at all. It
I don't agree at all. It seems to me you hated this game BEFORE actually playing it and now your throwing as much arguments to kill it, and I believe that some of them are almost invented (not saying that you made them along, just that you may have become sometimes blinded by your hate toward the game).
"You are essentially dropped into a random city scene", "a pointless get from point A to point B game" => That's not true, each of the scenarios are really accurate "zombie genre" scenarios. For example in "No Mercy" you always see the hospital roof, it's clear from the beginning that you have to go there, even if you did not listen to the helicopter's guy shouting to go there at the beginning. On the contrary, the level design looked to me very carefully done, and logical in the player's point of view. Again in the hospital's scenario, not all the hospital looks the same, you pass through very different areas while making your way to the roof. At one moment you clearly are in what is maybe the zone where all began (rooms with "no cross lines", and "infected area" posts). And at the end you have the areas near the rooftop, which were clearly construction zones left to abandon...
"Each of the chapters are nothing more than a different area that you have to make it to rescue" => see above.
"No HDR": I think there is HDR / bloom effects (see the car lights for example), but if you think that a game needs to have HDR everywhere to have cool graphics, ...
"ten different models that they just throw at you constantly" => there are many more than just 10 different models, and it's not "constantly" at all.
"Graphic SUCKS": You need to change your glasses, mate ;-) This game has the best character animation I saw in any game I played so far. And the effects really add to the "horror look" of this game. But maybe you would have preferred it to play well only super-high graphics configurations, even to the point to be unplayable to 95% of players ?
And I wonder why you did not write anything of the fact that the game is changing every time you play it, but I suppose it contradicted your "this game SUCKS" approach, so you just forgot this ;-)
Obviously the game is
Obviously the game is controversial and some like it better than others, but I definitely have to disagree that the game changes every time you play it. I'm sorry, but zombies randomly spawning in different rooms does not equal "a new gameplay experience" for me. It's still the same get from point A to point B in every scenerio with the only variation being which zombies show up where and in what numbers. Cool if you're twelve years old and looking for infinite zombie kills, but quite boring after a few runs through. "OMG they spawned behind the dumpster this time instead of the car!" or "OMG the smoker came from behind me instead of in front of me!". Meh. Not interesting or exciting.
Get from point A to B, no
Get from point A to B, no shit, what the fuck else would a zombie survival game be about if not get from point a to b, I mean thats like the basis for a lot of zombie movies to... the game isn't emphasizing any type of plot, dialogue, or character development, its just a multiplayer survival game you play with your friends, and to survive obviously you have to get to point B. The zombies don't randomly spawn really, apparently they have an AI director that evaluates your survival rate based on how many players there are and types of weapons. and the main argument about single player sucking is just ridiculous, who the fuck plays this game on single player anyway, its obviously meant for 4 different humans playing, and i guess hes right about single player being redundant but don't base the entire game off of its single player thats fucking stupid. I don't think the game is groundbreaking or anything and they could've of added some things to make it alot better but i think it deserves more credit, atleast i enjoy it.
Wrong! =] It is funny how you
Wrong! =]
It is funny how you focus on only the single player aspect of the game. That is NOT what the game is about. The game is about working as a team, usually with your friends, to avoid death. You can become incapacitated by many zombies, which means that you can't get back up until someone comes over there and helps you. If you are all killed or knocked down, then you're screwed. This really forces you and your team to work together as much as possible, and the word co-op has never had a better meaning.
I've gotten all of this from playing the very shot Xbox 360 Demo, and I have played that demo multiple times for hours on end. And I only play with my friends.
Many people are pissed off at the AI of the zombies in the game, claiming that it is not good enough for them. I don't know if you know this, but "AI" stands for "Artificial Intelligence." Butt what you are forgetting is:
One OBVIOUS symptoms of being a zombie is complete INSANITY. If the zombies could have conversations over tea and biscuits, or put on their glasses and read the paper before work at the nearest coffee house, then it wouldn't be much of a zombie game, would it?
Next time you review a game, don't base it off of your previous exectations. And please, play the game the way it was intended to be palyed (CO-OP) before you go complaining about things that were intended to be the way you are.
Overall: Don't bitch about things you can't understand.
I totally agree that I'm
I totally agree that I'm biased and a ranting fool, but the point of the bitch *was* the single player... hence the title. If you read my complaints you'd see that I point out that the game has awesome multiplayer co-op potential, but fails as a single player game. I never said it was a shitty multiplayer game, in fact, it's probably one of the best this year, but considering it as a GAME OF THE YEAR like some sites have claimed is totally overlooking the fact that the single player campaigns blows. On the other hand, trying to justify a good review based solely off of multiplayer would be biased and bullshit as well. So I stand with my original conclusion: If you're looking for a good single player experience Left 4 Dead fails across the board. If you're into multiplayer it's probably a lot more fun.
I dont think you get it. Left
I dont think you get it. Left 4 dead is meant to be an online game you play with your friends, hence left "4" dead. Its not meant to be played alone, just like socom confrontation isnt. They just put in the single player to sell it to people who have no gold membership. Dont be so hard on the game. I played it and it rocks. I like how the players cry when their friend has died. These kind of small details add to the fun factor of a game. Just because it doesn't have gears of war graphics doesnt make them bad. I think your rant is worth a rant of its own. And same with the Far Cry 2 rant. that game was genuinely good. No mention at all of the superb map editor or the realistic fire effects, the cool map system, etc. I agree it takes too long to travel, a quick travel system would be great. However, I think you are wrong on many levels.
Yea the game developers
Yea the game developers weren't emphasizing the single player aspect of this game when they made it and i think you know that already, also anyone who is looking for a good single player experience and goes out to buy left 4 dead to fulfill that is a fucking retard. complaining about the single player aspect of a game that shouldn't and wasn't meant to be played solo anyway is stupid, it would be like saying counter strike source isn't as good because the single player is bad. I think the multiplayer is good enough for people to overlook the singleplayer, especially when they actually TRY IT OUT.
Another disappointed player
Another disappointed player with Left 4 Dead (360). Throughout the game I can't shake the feeling that this is a bolt on mod for HL2, yet I can't believe they are charging premium money for this title.
Graphically overall this game is ugly and lacking in most places. The textures and buildings look overly simplistic. The effects are sub standard (i.e. the fire from the molotov cocktail looks worse than many 5 year old titles). The weapons are limited and frankly dull. Furthermore, why do I still feel that I am skating around on an ice rink? The movement is truly horrible and they need to take a leaf from the book of the newer titles.
Most surprising to me was the level upon which it lacks creativity on the part of the developers. They just don't seem to have put much thought into truly epic memorable scenarios. Really, just throwing tens of zombies at you isn't going to cut it. If anyone has played the Resident Evil 5 'Japanese' demo then you will know exactly what I am talking about... now there is a co-op zombie game that is thinking of scenarios 'out of the box'. I won't spoil it for anyone but I will say that you are definitely in for a real treat – that is *exactly* how it should be done. Go play it and then see what you think...
OK, so if you are looking for a quality alternative, polished co-op experience then GoW2 campaign and horde modes are a lot of fun. Sadly, L4D looks plain amateur in comparison. To put it bluntly games have really moved on from this sort of level in terms of visuals and depth of gameplay in the last 2 or 3 years.
But what's that? I hear someone shouting that this didn't have anywhere near the dev budget of GoW2? Well, that still doesn't excuse the fact that they are charging gamers more or less the same for both titles. This is essentially what it boils down to, *Value-for-money*. This is where it is lacking.
Before anyone claims that this is all about the multiplayer replay, there's no point in playing the same scenarios over and over again with buddies if they are essentially poor in the first instance. The sooner this ends up in the budget bin the better as that's where it belongs. Any discerning gamers *really* should expect more from premium titles. But that's just my opinion...and you know what they say about opinions...
Happy New Year one and all.
The game in single player
The game in single player sucks, don't care if it's meant to be a multiplayer game, after like an hour of playing it I personally became bored and just ran around aimlessly meleeing zombies with my health pack, or propane tank, or just random shit that I could pick up, (painpills) ect... I wish I could pick up one of those shitty ass dell computers and beat zombies faces in with it, or a bleach bottle or something, it becomes repetitive and I don't think any man has the force with a healthpack to battle back a horde of zombies like the characters in this game do. I mean I'll beat the fuck outta a tank on expert with a health pack it's totally unrealistic and I can't wait for zombies to come to life and people try this shit in real life blah blah blah lame I'm not making sense. Woo
The demo had many server
The demo had many server problems when it launched, primarily Valve's strategy for server management which made it impossible to set up a dedicated private server with administrator controls.
chiropractors
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